CREATIVE TECHNOLOGY · GAME DEVELOPMENT

JUNIOR GAME DEVELOPER & APP DEVELOPER

Thoughtfully built.
Boldly imagined.

I'm a game development student exploring gameplay programming, interactive systems, app development and creative problem-solving. I turn ideas into interactive experiences through curiosity, experimentation and a genuine love for building things.

Unity Unreal Engine C# Kotlin
✧ Creative Problem solving
{ } Technical Code and systems
↗ Growing Every project

A LITTLE ABOUT MY WORK

Where creativity meets technology.

I enjoy exploring how code, design and imagination come together to create useful applications and engaging interactive experiences. Every project gives me an opportunity to experiment, solve problems and develop new skills.

Get to know me ↗

SELECTED WORK · 01

Projects I've worked on.

A selection of game and app development projects, showcasing my learning, contributions and technical growth.

Drop by Drop: Flow of Hope game FLOW OF HOPE 01
UNITY · C# PROJECT

Drop by Drop: Flow of Hope

An educational runner inspired by UN Sustainable Development Goal 6, exploring clean water and sanitation through gameplay.

Runner Mechanics Pickups & Hazards UI & Tutorial
Explore project ↗
Fiscal Flow financial app FISCAL FLOW 02
ANDROID · KOTLIN DEVELOPMENT

Fiscal Flow

A financial application focused on budgeting interfaces, transaction views and gamified user experiences.

Dashboard UI Budgeting Team Collaboration
Explore project ↗
The Grove Meadows tower defence game THE GROVE MEADOWS 03
UNREAL ENGINE · C++ ONGOING

The Grove Meadows

A fantasy forest tower defence game exploring enemy behaviour, defender combat, wave spawning and strategic gameplay.

Enemy Behaviour Combat Systems Wave Spawning
Explore project ↗

HOW I APPROACH DEVELOPMENT · 02

Ideas become real one step at a time.

I approach development as a process of learning, experimentation and improvement.

01
✧

Imagine

Start with an idea, explore possibilities and think about the experience I want to create.

02
{ }

Build

Turn ideas into working systems using programming, design tools and creative problem-solving.

03
↻

Improve

Test what works, learn from challenges and refine the experience through iteration.

TECHNICAL TOOLKIT · 03

Learning through making.

Technologies and development areas I've explored through coursework, personal projects and collaborative work.

◈

Game Engines

Unity · Unreal Engine

Gameplay & environments
{ }

Programming

C# · C++ · Kotlin

Logic & interactive systems
⌘

Visual Scripting

Unreal Engine Blueprints

Prototyping & gameplay logic
✧

Creative Tools

Blender · Git & GitHub

3D workflows & collaboration

THANK YOU FOR VISITING

Every idea starts
somewhere.

I'm continuing to learn, experiment and create. Take a look at my projects or get in touch to connect.